Guide to Proper Fifa 10 PC Online Play
Posted in Uncategorised on January 10th, 2010 by thomasp – 5 CommentsI present here the problems I’ve run into, trying to get a proper online experience with Fifa 10 PC, as well as the solutions I’ve devised.
Problem 1: Connectivity
Trouble connecting to other players. Errors like the other player has disconnected or similar that stops the game before it actually begins.
Solution
In most situations this is probably caused by people sitting behind a router. When your opponent tries to connect to one of your ports, and you’re behind a router, the router will not carry the connection through unless it’s configured to do so. So you have to tell the router to forward requests for certain ports to the machine running Fifa 10 – something called Port Forwarding.
The ports you need to forward are (taken from the manual page 17)
- TCP/IP: 30440-30449
- UDP: 3658, 3659, 9570
I’ve omitted the ports 80 and 443 because you don’t need to forward those – or you shouldn’t.
Problem 2: Players quitting the game prematurely
If you’re losing the game, this is not a problem at all. So if you’re losing all games you need not read this section. However, if you’re winning a game against a poor sportsman, that person will quit the game before it’s over. This can be extremely irritating, and will cost you a win in the statistics unless it’s near the end of the game – in which case you’ll be awarded a win anyway.
Solution
Do not play opponents with a DNF (did not finish) of above 8%. This is absolutely crucial. Especially opponents with a lot of games played (say 200) that have a DNF of above 5% are very likely to be quitters.
It also helps to play opponents that match your skill level. In the online menu you can choose CUSTOM MATCH and then Create Ranked Session. The subsequent screen lets you choose only to play opponents that have a DNF of 10% or lower, and even opponents of the same skill level as you.
Use that and be picky. It’s really worth it getting a good game instead of getting a lot of worthless games that are ended prematurely.
Problem 3: Games are lagging
The games are lagging. It takes a while before a command issued to a player is carried through. Periodical lagging.
Solution
Be picky. In a lot of games you can’t see the opponent’s ping. Try asking about what it is, and if the other player can’t read, just find another game. I only play games with a ping below 85ms (or around that) simply because it’s no fun to play slow/lagging games.
Be sure to use your geographical knowledge as well. If you can spot that the flag of your opponent indicates that he’s located very far from your own location the game will probably be lagging, just because of the distance the information has to travel.